I am currently pursuing a diploma in game designing that is ADIDG (Advanced Program in Interactive Design & Games).
I am skilled in Photoshop, Animate cc, Autodesk 3d max, Autodesk Maya, Marmoset toolbag, Unreal, and Adobe substance 3d painting. I am also a certified user of Autodesk 3ds max.
I am a Game Quality Assurance Artist with a strong eye for detail and a passion for delivering smooth, engaging player experiences. I specialize in identifying bugs, testing gameplay mechanics, visuals, UI/UX, and ensuring overall game quality meets high standards.
I enjoy collaborating with developers, artists, and designers to improve performance, visuals, and functionality across platforms. Always eager to learn new tools, workflows, and testing techniques in the gaming industry.
Business Development executive in middle east countries
Work on so many project Can't disclosed due to nda